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0
votes
Fixed

Crash when loading Android asset bundles on AssetBundleManager::CollectP...

Asset Bundles

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Feb 13, 2017

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Version/s: 5.5.1p3

How to reproduce:1. Download the project "ABBA-AssetBundleCrashInUnity551p3.zip" from owncloud2. Open Boot scene and play3. Play til... Read more

0
votes
Fixed

Object::GetInstanceID crash caused by the profiler when no active camera...

UI

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Feb 22, 2017

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Version/s: 2017.1.0a1

Steps to reproduce:1. Open "DataApp.zip" project2. Add all scenes to the Build Settings3. Load "DemoMain" scene4. Enter playmode and... Read more

0
votes
Duplicate

Crash in RenderTexture::Release when switching Graphics API to Direct3D12

Graphics - General

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Feb 10, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1. Open the project from vrbowlinggame.zip2. Go to Player Settings...3. In Other settings deselect "Auto Graphics... Read more

1
votes
Fixed

rootTransform != NULL assert followed by a crash when undoing/redoing

Scene Management

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Feb 22, 2017

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Version/s: 5.4.4p4

Steps to reproduce: 1. Create new scene and add cube2. Add Rigidbody3. Drag cube to make a prefab4. Remove Rigidbody from prefab5. I... Read more

1
votes
Won't Fix

[Linux] High resolution options are not displayed in Linux player prefer...

Linux

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Feb 21, 2017

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Version/s: 5.5.0p4

When display is rotated by 90 degrees (becomes vertical), high resolution options are not displayed on 4K monitors. Steps to reprodu... Read more

0
votes
Fixed

[MacBootstrapper] License file is not fully shown in Download Assistant

Installer

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Feb 22, 2017

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Version/s: 5.6.0b10

To repro:1. Run DA on Mac.2. Proceed to License.3. Try to scroll the license file (or print and preview it). Actual result: License ... Read more

0
votes
By Design

[WinBootstrapper] UI issues with loading progress bar

Installer

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Feb 22, 2017

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Version/s: 2017.1.0a1

Progress bars are shown on loading of license and components in DA, and UI looks broken (see screenshots below). To repro:1. Run DA.... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more

1
votes
Fixed

Mesh compression stores incorrect custom data in uv channels when using ...

Graphics - General

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Feb 22, 2017

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Version/s: 5.5.1f1

UnityEditor.ModelImporterMeshCompression.Low stores incorrect uv data. Using Medium or High, stored data is correct. To reproduce:1.... Read more

0
votes
Won't Fix

[VR/Regression]Vive controllers are not activated and do not function in...

VR

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Feb 22, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Download and open the attached project on a machine with HTC Vive2. Enter the Play mode with vive controllers ... Read more

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