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[Android] [Linux] "Unable to forward network traffic to device" when try...
Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more
[Linux] "Open by File Extension" doesn't work
To reproduce:1) Create a new project2) Go to Edit -> Preferences -> External Tools3) Set the External Script Editor to Open by... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
[Mac] Can't change Graphics device to use in standalone built project
To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode.The lightmap UVs are generated on... Read more
[Android] When USB debugging is not allowed, selecting or switching to A...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
[Linux] Graphic errors/glitches when running player in OpenGL
-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it in ... Read more
[IL2CPP] Build fails when using 'in' parameters in interface definition
Steps to reproduce:1. Download attached project2. Build "SampleScene" on IL2CPP backend Expected results: Project successfully build... Read more
[Android] GPU Instanced mesh rendered with artifacts on Adreno 630 devices
How to reproduce:1. Open attached "PostProcessingMaster" project2. Deploy and run on Android device Expected result - Cube is render... Read more
[Profiler] ArgumentNullException thrown in the console when "Show Relate...
[Profiler] ArgumentNullException thrown in the console when "Show Related Object" option is selected for a sample 1. Open a new Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning