Search Issue Tracker
Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...
Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more
[Video Player] Large videos with H264 codec don't play on iOS devices
When Transcoding is enabled and Codec set to H264 for a large video file, the Video Player component will not play it on iOS devices... Read more
[Android] Crash in particle system on Vivante GC1000
How to reproduce:1. Open the attached project "ReproCrashTab3_2017-04-06.7z (4.5 MB) "2. Build and run "TestSceneCrash" scene on Sam... Read more
[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...
Steps to reproduce:1) Open the attached project (OC link).2) Build for iOS. The build takes a very long time and fails with a fatal ... Read more
Shader division by integer crashes Unity
Reproduction steps:1. Open the attached project "Alex Portfolio.zip";2. Open the Water.shader file;3. Find 50 line in the code and u... Read more
"vertexHelper.AddUIVertexTriangleStream" method throws "Mesh.uv3 is out ...
Steps to reproduce: 1. Open ScrollRectErrorReduced project2. Open UI-scene scene3. Press Play4. Press Missions button5. Observe cons... Read more
Anima2D: moving a bone in the animator and then undoing it causes an ass...
Reproduction steps:1. Open the attached project "kitchen.zip";2. Select Anima2D component of WeabooAnima2DTest;3. Open up Animation ... Read more
InvalidOperationException and Assert thrown when the Asset Store window ...
Steps to reproduce: 1. Open empty project2. Open Asset Store window3. Switch between A$ and Game View OR click 'Play' while the A$ w... Read more
All animation events are called at the same frame when using UnityEngine...
To reproduce: 1. Open the attached project2. Press play3. Observe the console Expected: animation events should not be played at all... Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character