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SortingGroup component does not sort when LWRP is in use
Steps to reproduce:1. Download and open the attached project2. Observe Sprite render order3. Remove LWRP asset from graphics options... Read more
Environment Lighting is not applied when loading a scene via SceneManage...
To reproduce:1. Open user's attached project "ZapZap.zip"2. In Project window, Assets/Scenes, duplicate "Scene 6"3. Add the newly cr... Read more
TextureImporterType.Sprite does not create a usable sprite when called i...
How to reproduce:1. Open the attached Unity project2. Drag an PNG or JPEG file (for example an image from your own pictures folder) ... Read more
Space in AssemblyDefinition Name referenced by Editor AssemblyDefinition...
To reproduce: 1. Download the attached project "AssemblyDefReproProj.zip" and open in Unity2. Observe Error in the Console window: "... Read more
GIULayout items focus is shifted in Playmode
GIULayout items focus is shifted in Playmode 1. Open project attached.2. Do Reimport all if needed.3. Press Play. Actual result: Pre... Read more
[LWRP] Baked GI visualization modes for scene view are broken when LWRP ...
Steps to reproduce: 1. Create a new project with the LWRP template- Update LWRP to latest if necessary, but this is reproducible on ... Read more
Unity Editor freezes and causes a Fatal 'System out of memory!' error wh...
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of m... Read more
Scripting Define Symbols line does not change when using Undo command
To reproduce:1. Create a new project2. Go to Player settings > Other settings3. Find Scripting Define Symbol* line4. Write there ... Read more
AudioSources get "Calls" and take more "Time ms" when AudioSources are n...
Steps to reproduce:1. Open SampleScene from attached project "AudioSourceBug.zip"2. Open Profiler and press Record3. Press Play4. Fi... Read more
"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Veloc...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode3. Press space4. Inspect the errors in the Console windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
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- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow