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[ARCore] Graphics Jobs cause black screen when using ARCore
To reproduce:1. Open user's attached project2. Build it for Android (make sure the device is compatible with ARCore) Expected: devic... Read more
[Android][Vulkan]Scene glitches out and app freezes whenever phone is in...
Steps to reproduce:1. Open attached project2. Make sure Vulkan API is selected3. Build and run on specified devices4. Turn phone ont... Read more
Particles are spread more in Play Mode when Shape is set to to Cone and ...
Reproduction steps:1. Open the project called "Particle repro"2. In the Hierarchy select "Particle System"3. Enter Play Mode Expecte... Read more
Missing script errors are continuously thrown when there's missing scrip...
How to reproduce:1. Open the user-submitted project2. In the Project Window double-click the "Spaceship" prefab3. Expand the "Afterb... Read more
Unity freezes when using SceneManager.LoadScene in the childed GameObject
How to reproduce:1. Open user's project2. In the Hierarchy select "[GameManager]" and make it a child of "Systems"3. Press Play Expe... Read more
[Metal] Specific water and fog effects are rendered incorrectly on Radeo...
To reproduce:1. Open repro project(link in edit)2. Open 'DemoSceneWater' scene3. Play scene4. In game view enable 'Snow' and set 'In... Read more
BuiltinRenderTextureType.CameraTarget is rendered black when HDR & MSAA ...
How to reproduce:1. Open the attached "Test.zip" project2. In the Hierarchy window select Main Camera then go to Inspector window -&... Read more
44100Hz wav file played from Audio Source has pop sound at the end
Steps to reproduce:1. Open attached project2. Open Audio Scene and go into Play mode-After audio finishes playing pop sound is emitt... Read more
[Mac] [Packman] Cancel option is not enabled on removing a package
Cancel button while removing the package is inconsistent between mac and windows. For mac, the button is disabled, on windows it's e... Read more
[Linux editor] android key creation dialog tabbing skips every other field
-e: see title--works on windows, worked with 2018.1 Linux editor -repro:--create new project--switch to android platform--go to play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS