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0
votes
Won't Fix

Error: "Something went wrong while Post Processing the assembly" when tr...

Build Pipeline

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Feb 27, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "Case_1223254"2. Build the "BunnyDemo" Scene on Windows or Android Expected resu... Read more

0
votes
Fixed

Crash on BuildRenderObjectData while quickly moving the mouse and deleti...

2D

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "Montreal" and scene "Sandbox"2. Make sure the Tile Pallete window is opened and ... Read more

2
votes
Fixed

DX12 performance is significantly worse when compared to DX11

Windows

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Mar 06, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a2

How to reproduce:1. Open the attached project ("DX12-performance.zip")2. Open the repro scene ("SampleScene")3. Set DirectX11 as the... Read more

0
votes
Postponed

NavMeshAgent CalculatePath does not return the optimal path when going o...

AI Navigation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the attached project "1225131.zip"2. Open the "test" scene3. Enter Play mode4. Click on the bottom-left p... Read more

0
votes
Fixed

[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.1.8

How to reproduce:1. Open user-submitted project (Test.zip)2. Build and run the project3. See the PrintImage.png next to the executab... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more

1
votes
Fixed

Dynamic Resolution Rendering error when using Depth of Field in URP

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more

0
votes
Fixed

VFX shader compilation is slow due to recreating all shader each time ne...

Shaders

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Mar 04, 2020

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Version/s:

VFX shader compilation is slow due to recreating all shader each time needlessly. Visible in medium to large projects. Read more

0
votes
Duplicate

[URP] Mesh is rendered on top of Canvas Image when using a Material with...

Package: Scriptable Render Pipeline Universal

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Feb 27, 2020

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Version/s: 5.3.1

How to reproduce:1. Open the attached project's "case_1223256-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more

0
votes
Won't Fix

Enter Play Mode button overlaps with the Grid Snapping button when the E...

Themes

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Mar 06, 2020

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Version/s: 2019.3.0b5, 2020.1.0a6, 2020.2, 2020.2.0a2

How to reproduce:1. Create a new Unity project2. Reduce the Editor's horizontal length size to the minimum value3. See that the Grid... Read more

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