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Crash on pressing "Generate Lighting"
Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more
[UI] GPU Baking Device dropdown shows the first device in the list by de...
Steps to reproduce: 1. Make sure that you have a machine with multiple GPUs2. Create a new project, or open an existing one3. Make s... Read more
[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...
When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
[Android] Closing app with an unfinished UnityWebRequest throws a Timeou...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the "UnityWebRequest & Quit" button4. Observe the device... Read more
[URP] No materials apart from UI are rendered when using Direct3D11 Grap...
Steps to reproduce:1. Create a new Universal RP Template project2. Open either the Scene or Game View Expected result: Default URP s... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the only button on the screen Actual: After a few seconds a ... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
Reset option is greyed out for scriptable objects
Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code