Search Issue Tracker
DllImports get stuck in error loop when a combination of static construc...
How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more
[Collaborate] Collab process info doesn't update once it changes to 'Ope...
The process info for collab doesn't update after the publishing is cancelled once. It shows 'Operation Cancelled' even if the change... Read more
[Collaborate] The text in Publish summary doesn't disappear once the cha...
The summary written before publishing doesn't disappear from the textbox once the changes are published Steps To Reproduce:1. Create... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more
[IMGUI] Layers dropdown opens up and closes immediately on selecting it
On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more
Visual C# Compiler fails to locate assembly if response file compiler ar...
Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more
[ProBuilder] Slider handles of Width, Height, Depth disappear on adding ...
Width, Height, and Depth properties of slider handle disappear when adding input value greater than 10 in the Shape Tool from ProBui... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject