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2
votes
Won't Fix

3DS MAX model thumbs become twisted when Animation Type is set as Humanoid

Animation

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Mar 05, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "New_Unity_Project__1_.zip"2. In the Project window select "MESH_Lito.fbx"3. In the ... Read more

0
votes
Active

[Hub] shows missing Unity Editor instance message if additional modules ...

Package: Hub

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Hub displays a missing Unity Editor instance message to all the projects created by the same version if additional modules are being... Read more

0
votes
Fixed

Mouse movement isn't recognized in Editor Play mode and Build when it is...

Package: Input System

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Mar 04, 2020

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Version/s: 1.0.0-preview.5

How to reproduce:1. Open the attached project ("Input system Remote connection.zip") in machine accessed by Remote Desktop2. Open "I... Read more

0
votes
Fixed

[URP] The Viewport Rect isn't correctly applied when the camera is outpu...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 7.2.0

Repro step :- Open ViewportRect_URP- Open Scene "Repro.unity"- Open GameView : see a greenExpected result : half of the game view in... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
By Design

Prefabs which are not nested return null value when using PrefabUtility....

Scripting

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Mar 04, 2020

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Version/s: 2019.2, 2019.3.3f1, 2020.2

Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more

0
votes
Fixed

The lightmaps are not restored after removing baked gameobject and undoing

Progressive Lightmapper

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Mar 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window (Window>Rendering>Lighting) pres... Read more

1
votes
Fixed

[RemoteConfig] Null Reference Exceptions are thrown when Remote Config w...

Package: Remote Settings

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

If a project hasn't been connected to Unity cloud services and remote config window is closed after opening, null reference exceptio... Read more

0
votes
Fixed

Loading RenderDoc in the Editor causes Gizmos to disappear

Scene/Game View

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Mar 05, 2020

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Version/s: 2020.1.0a9, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View3. Right-cl... Read more

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