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[tvOS] !IsDirectoryCreated error is thrown when a project is build succe...
!IsDirectoryCreated error is thrown in the console when a project is build successfully for tvOS platform, Refer attached screenshot... Read more
[HDRP] [DXD12] Crash on GfxTaskExecutorD3D12::UnmapTiledSubresource on s...
Editor crashes on switching Colorspace Linear to Gamma with Direct3D12 Graphics APIs. Steps to repro:1. Create a new HDRP Template p... Read more
Importing FBX files crashes Unity when using an AssetPostprocessor
How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more
Crash on pressing "Generate Lighting"
Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more
[UI] GPU Baking Device dropdown shows the first device in the list by de...
Steps to reproduce: 1. Make sure that you have a machine with multiple GPUs2. Create a new project, or open an existing one3. Make s... Read more
[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...
When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
[Android] Closing app with an unfinished UnityWebRequest throws a Timeou...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the "UnityWebRequest & Quit" button4. Observe the device... Read more
[URP] No materials apart from UI are rendered when using Direct3D11 Grap...
Steps to reproduce:1. Create a new Universal RP Template project2. Open either the Scene or Game View Expected result: Default URP s... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the only button on the screen Actual: After a few seconds a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size