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ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
Scene Template file name reverts to original Scene's name when saving a ...
Reproduction steps:1. Open new 3D Template Unity Project and scene "SampleScene"2. In Hierarchy window, add new "Cube" GameObject3. ... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...
Reproduction steps:1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip"2. Make sure Graphics API is set... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more
URP memory leak when additional punctual light shadows resolution is red...
Reproduction steps:1. Open the attached project2. Start and stop the play mode3. In Hierarchy Window click on the Terrain object Exp... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
Overlay Texture is flickering when using LoadRawTextureData if Rendering...
How to reproduce:1. Open the attached project "FlickerReproduction.zip"2. Open the "SampleScene" Scene3. Enter the Play Mode4. Obser... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
[WebGL][Audio] App freezes in scene that uses AudioSource.priority
How to reproduce:1. Open the attached project2. Build & Run project on WebGL platform3. Press the "Begin" button4. Try to intera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation