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0
votes
Fixed

[Playables] AnimationStart and AnimationMiddle are constantly called whe...

Animation

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Mar 11, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more

0
votes
Fixed

[Cinemachine] Child camera list disappears on adding/deleting child came...

Package: Cinemachine

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Mar 16, 2020

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Version/s: 2.6.0, 2.5.0, 2.4.0

Virtual Camera Children list disappears on adding/deleting more than one child camera in Clearshot camera prefab in prefab mode. Ste... Read more

0
votes
Fixed

Thread settings in the Profile Analyzer Window are saved when the apply ...

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.6.0

How to reproduce:1. Open the attached project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Open the Profile A... Read more

0
votes
Fixed

Rigidbody2D sinks into Tilemap with CompositeCollider2D when its Geometr...

Physics2D

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Mar 15, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached project's "case_1227909-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Hierarchy... Read more

0
votes
Fixed

Crash on Animator::CreateInternalControllerPlayable when entering Play Mode

Animation

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.0b9, 2019.3.4f1, 2020.1.0a8, 2020.2

Reproduction steps:1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph"2. Open ... Read more

0
votes
Fixed

The camera gizmo icon is not displayed

Themes

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Mar 16, 2020

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Version/s: 2020.1, 2020.2.0a4

Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen.Expected: The camera gizmo icon should be displayed R... Read more

0
votes
Not Reproducible

[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...

Package: Visual Effect Graph

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Mar 16, 2020

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Version/s: 9.0.0

Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more

0
votes
Fixed

CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...

Cloud Diagnostics

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Mar 16, 2020

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Version/s:

If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a worka... Read more

0
votes
Fixed

Mesh Particle System update frequency is too low and causes visible stut...

Visual Effects - Legacy

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Mar 03, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached (PS Scaling update.zip) project2. Open the "SampleScene" Scene3. In Hierarchy select "PS" Pref... Read more

0
votes
By Design

[Mac] [Shader Graph] Different colour pickers open up for HDRP shader Gr...

Package: Shader Graph

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Mar 17, 2020

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Version/s: 8.0.1

Steps To Reproduce: 1. Unity > Preferences > General > Check "macOS Color Picker"2. Create a new project with HDRP template... Read more

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