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Fixed in 2021.2.X

Votes

0

Found in

2020.3

2021.1

2021.1.28f1

2021.2

Issue ID

1381094

Regression

No

Project crashes in Player when activating/deactivating Animator components

Animation

-

How to reproduce:
1. Open the attached project "CrashBug.zip"
2. Open "Main" Scene (Assets/Bug)
3. Build And Run
4. Press the Space bar on the keyboard
5. If Unity didn't crash press the Enter key and repeat step 4

Expected result: Pressing the Space bar to assign some parameters to the Animator
Actual result: The Player crashes

Reproducible with: 2020.3.26f1, 2021.1.28f1, 2021.2.0b2
Not reproducible with: 2021.2.0b3, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Could not test with: 2019.4 - due to errors in the Console window

Notes:
- Not reproducible in Play mode
- Not reproducible on MacOS

Stack trace:
0x00007FFAE552BE19 (UnityPlayer) UnityMain
0x00007FFAE55289AC (UnityPlayer) UnityMain
0x00007FFAE5660ADA (UnityPlayer) UnityMain
0x00007FFAE5C903DB (UnityPlayer) UnityMain
0x00007FFAE5C9A87B (UnityPlayer) UnityMain
0x00007FFAE5C9A949 (UnityPlayer) UnityMain
0x00007FFAE561A688 (UnityPlayer) UnityMain
0x00007FFB49CB7034 (KERNEL32) BaseThreadInitThunk
0x00007FFB4ABC2651 (ntdll) RtlUserThreadStart"

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0b3

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