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[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...
Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profile... Read more
[OpenVR] Incorrect controller input mapping when using Windows MR headset
How to reproduce:1. Open the attached "UnityMR_Validation.zip" project2. Open the "UnifiedInputTest_Scene" scene3. Enter the Play mo... Read more
[SRP] "builtin" pipeline camera callbacks being called while SRP active
Steps:1. Open repro project, it's already using custom SRP2. Make sure scene view is visible, in console you see a Debug message "Sc... Read more
UI Elements RectTransform Component is not synced between the prefab and...
How to reproduce:1. Create a new project and create a text object in the Hierarchy Window2. Drag the text object to the Project Wind... Read more
Animation offsets by a keyframe when Animation Track is Converted To Inf...
How to reproduce:1. Open the attached Test.zip project2. Inspect the Recorded video clip in the Timeline window3. Right-click Animat... Read more
Unity Editor fails to build a project after moving a native plugin DLL f...
Steps to reproduce:1. Open user's project2. Move Assets/FolderA/FooBar.dll into Assets/FolderB3. Build the project Expected result: ... Read more
Editor crashes when trying to create a Font Atlas
Reproduction steps: 1. Create a New Project and import the attached font file2. "Window" -> "TextMesh Pro" -> "Font Asset Crea... Read more
Changing through Settings and Preferences sections with the Arrow Keys l...
How to reproduce:1. Open or create a Unity Project2. Dock the "Settings" and "Preferences" Windows together in a separate Window3. I... Read more
ASTC Encoding regression when compressing texture with blocks that the ...
To reproduce:1. Open user's attached project "ASTCCompressionRegression.zip"2. In Project window, select "Bug1" texture3. Observe wa... Read more
[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...
Steps:1. Open attached project2. Load TestScene3. Select AudioSource GameObject4. Make any modification through Inspector5. Click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector