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Mouse position is offset by a few pixels from the tip of the cursor in G...
How to reproduce:1. Open the attached “New Unity Project.zip” project2. Open the “SampleScene” Scene3. Enter the Play Mode4. Try to ... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[CacheServer] OverflowException when putting too long port into address ...
How can we reproduce it1 Create new 3D project2 Open menu Edit->Preferences and move to "AssetPipeline" tab3 Find "Unity Accelera... Read more
Moving subfolder to a folder which contains another subfolder with the s...
How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more
EventSystem.current.IsPointerOverGameObject always returns false in VR
Reproduction steps:1. Open the user's attached "VR.zip" project2. Enter the Play mode3. Hover the right controller over the UI in th... Read more
"ArgumentNullException: Value cannot be null" when clicking a button tha...
Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more
Entity LocalToWorld position is overwritten by Prefab position when name...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation