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[Android] Input lag when dragging a finger across the screen in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more
Create Empty action creates an Empty Child in the context menu
How to reproduce:1. Open/create any project2. Right-click on the Main Camera3. Observe the Context Menu Expected result: Create Empt... Read more
The boolean value of one GameObject is logged as False and for the other...
How to reproduce:1. Open the “ReproBooleanValue“ project2. Open the “ReproScene“3. Deactivate the “SButton“ GameObject and “Beats/S-... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
Steps to reproduce: 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4. Observe the C... Read more
Memory Profiler tooltip for dropdown for changing the contributed memory...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more
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