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[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings and switch to Android Platform3. In the Buil... Read more
Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Just the “Add Key” option is available when opening the Context Menu of ...
How to reproduce:1. Open the user’s attached “CurveEditorIssue-2022.3.4.zip” project2. In the Hierarchy window select “MyCurve” Game... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce:1. Open the attached "case_1155879-LightIndices" project2. Move around the Scene and inspect how the spheres are li... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce:1. Open the user's attached project2. Open the 'main' Scene3. In the Hierarchy select the 'solid' GameObject4. In t... Read more
"Unity is already in list" error appears when opening a project
Steps to reproduce:1. Open Unity Hub2. Open an existing project Expected result: Unity Editor is launched with no errorsActual resul... Read more
"Main Camera" background color is white when the device Appearance setti...
How to reproduce:1. Open the attached project "LaunchScreenTest.zip"2. Go to Build Settings3. Choose iOS and build4. Open build in t... Read more
Editor throws "GetGfxDevice() should only be called from main thread" er...
How to reproduce:1. Open attached project "Breeze"2. Enter Play Mode3. Play the game for 2minutes------------Observe errors "GetGfxD... Read more
List element overlaps everything when using Serializable struct/class
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene.unity”3. Click “Cube” GameObject5. In the Inspecto... Read more
Input buffering and responsiveness issue for Linux Standalone builds wit...
To reproduce:1) Open attached project and ThirdPersonCharacter scene2) Create new script3) In Start function, add "Application.targe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes