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[Lighting] Re-opening the scene changes how lightmap looks until first play
Steps to reproduce:1. Create a new project, add a terrain and make some changes to it which would produce some shadows2. Add a color... Read more
[UI] Button changes between highlighted and normal state when camera is ...
Steps to reproduce this issue: 1. Open the attached project2. Open 'UI_Bug' scene3. It has a button and a script which changes camer... Read more
AnimationWindow refresh problem when switching tabs
AnimationWindow refresh problem when switching tabs 2) How can we reproduce it using the example you attachedConnected to Case 65303... Read more
[WebPlayer] RenderTexture on GuiTexture is not rendered on Firefox 34 o...
Steps to reproduce this issue: 1. Open the attached project2. Open 'test' scene3. It has RenderTexture on GUITexture4. Build on WebP... Read more
[Camera] The order of the image effects on the camera are not kept when ...
Steps to reproduce:- Open the attached project and the scene 'test'- Re-order image effect components on camera in any order- Hit pl... Read more
[SampleAssets] Bloom script causes Null Reference exceptions being thrown
To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Select Main Camera4. It has 'Bloom' script from Sample Assets... Read more
[WebGL]"InvalidCastException" is thrown when running WebGL build
Steps to reproduce this issue: 1. Open the attached project2. Open 'ExampleScene'3. Build on WebGL4. Notice "InvalidCastException: C... Read more
In MacOSX Download Assistant one button is hidden by two others
On MacOS 10.8.5 when I ran the Download Assistant for Unity 5.0 beta 18 there was a button that was partly covered by two other butt... Read more
[DirectionalSpecular] Unexpected highlights on lightmapped sphere
In a scene with a procedural skybox and no sun, a handful of bright areas on a lightmap static sphere. The sphere uses a Standard sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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