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OnValidate is called twice when duplicating Prefab instances in the scene
How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more
2D Light in the overlay camera is moving in the wrong direction
How to reproduce:1. Open the attached project "2dtest2.zip"2. In the Scene View window move "Light 2D" up and down3. Observe both ca... Read more
Mesh disappears when DrawMesh is called from the EditorWindow
Reproduction steps:1. Open the '1384727_sample' project2. Go to the Menu Item 'Example -> ExampleWindow'3. Move the cursor around... Read more
[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...
Reproduction steps:1. Open the attached user's project "GLTFSizeRepo.zip"2. Open "Assets/Scenes/MemoryComparison.unity" Scene3. Open... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce:1. Open project "ABTest.zip"2. In the Project window select "download.png"3. In the bottom of the Inspector window ... Read more
[Lumin] Importing assets dialog never closes after entering Play mode
Reproduction steps:1. Open the attached project ("Test ARKit and Lumin.zip")2. Switch to Lumin platform3. Enter Play mode4. Observe ... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
Frame Debugger shows different number of Draw Calls when compared to one...
Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more
HDRP Skybox reflections are incorrect when Fog is used
How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more
Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...
How to reproduce:1. Create a new project with an HDRP template2. Open Light Explorer (Window > Rendering > Light Explorer)3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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