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[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...
How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce:1. Download the attached project "AR-Core-Minimal.zip"2. In Player Settings enable Split Application Binary3. In th... Read more
Null Reference Exception is thrown when adding a Volume component to a G...
Reproduction steps:1. Create a new URP project2. Create a new empty GameObject and add a Volume Component to it3. Observe the Consol... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce:1. Make sure your Unity editor installation path has a space, if not add it2. Create a new project3. Import the A... Read more
"Exception: Unity.IL2CPP.Building.BuilderFailedException" error during B...
How to reproduce:1. Open the attached project "VungleTest.zip"2. Open File>Build Settings...3. Build the project Expected results... Read more
[Windows] FlexibleFire Shader Graph throws an error when attempting to b...
How to reproduce:1. Open the project folder of the attached "VFXGraphRepro.zip" project2. Delete the "Library" folder3. Open the pro... Read more
Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Make sure "Development Build" is unticke... Read more
AddObjectToAsset doesn't work when reimporting asset
Reproduction steps:1. Open the user's attached project2. Right-click Assets > lamp and Reimport Expected result: Object "(Dummy)"... Read more
Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'TestScene'3. Go to the 'File Settings -> Build and Run'4. ... Read more
HDRP assets assigned to unusued quality settings drastically increase bu...
How to reproduce:1. Open the attached project "memorytests.zip"2. Open "SampleScene" Scene3. Open the Project Settings (Edit > Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class