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Fixed in 14.0.1
Votes
0
Found in [Package]
13.1.4
Issue ID
1377684
Regression
No
HDRP assets assigned to unusued quality settings drastically increase build time and runtime memory usage of HDRP Lit
How to reproduce:
1. Open the attached project "memorytests.zip"
2. Open "SampleScene" Scene
3. Open the Project Settings (Edit > Project Settings)
4. Navigate to Quality Settings and make sure that only Medium Quality is ticked
5. Build And Run the project
Expected result: Unused Quality Settings (High Quality, Low Quality) are not built, only the used Quality Settings impact HDRP Lit runtime memory usage
Actual result: Unused Quality Settings are built alongside the used ones, unused Quality Settings impact the HDRP Lit runtime memory usage
Reproducible with: 10.8.1 (2020.3.26f1), 12.1.3 (2021.2.8f1), 13.1.4 (2022.1.0b3, 2022.2.0a1)
Could not test with: 7.7.1 (2019.4.34f1) - Errors in the Console window, pink textures
Note: Deleting the unused Quality Settings drastically reduces the build time (from ~2hrs to a few minutes)
-
IL_Olof
Mar 14, 2024 10:27
Meant to write 2022.3.19f1 LTS
-
IL_Olof
Mar 14, 2024 10:26
This bug also seems to exist in URP 14.0.1 in 2022.3.16f LTS.
Is it fixed in newer versions?
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Resolution Note (fix version 14.0.1):
Fixed in: 15.0.0