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[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...
How to reproduce:1. Open the attached VFX Graph and drag it to the Scene2. Attach it to the GameObject and Select Init context3. Obs... Read more
InvalidOperationException thrown after undoing changes while Animation i...
How to reproduce:1. Open attached project2. Open 'Edit while paused' scene3. Select Human in Inspector4. In VeryAnimation tab select... Read more
Mouse position is offset by a few pixels from the tip of the cursor in G...
How to reproduce:1. Open the attached “New Unity Project.zip” project2. Open the “SampleScene” Scene3. Enter the Play Mode4. Try to ... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[CacheServer] OverflowException when putting too long port into address ...
How can we reproduce it1 Create new 3D project2 Open menu Edit->Preferences and move to "AssetPipeline" tab3 Find "Unity Accelera... Read more
Moving subfolder to a folder which contains another subfolder with the s...
How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more
EventSystem.current.IsPointerOverGameObject always returns false in VR
Reproduction steps:1. Open the user's attached "VR.zip" project2. Enter the Play mode3. Hover the right controller over the UI in th... Read more
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