Search Issue Tracker
[URP] uGUI Material colour is different in the Game view when applying a...
How to reproduce:1. Open the attached "case_1379744" project2. Open the "Repro" Scene3. Observe the Game view Expected result: The u... Read more
Camera resolution is set to default when opening the Editor
Reproduction steps:1. Open the attached "1378321.zip" project2. Select the "Main Camera" GameObject3. Observe the Scene view window ... Read more
[iOS] UIToolkit Border Renders Incorrectly
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more
[HDRP][Metal] Volumetric fog is clipped by shadow distance
Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more
[XR SDK] [URP] EventSystem.RaycastAll() returns empty array when URP is ...
Reproduction steps:1. Open the attached project ("1384679R.zip")2. Open the SampleScene and enter Play mode3. Point HMD to the Butto... Read more
Baked Lightmaps preview is more faded than in the Preview window
Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce:1. Open the user's attached "TestAndroid.zip" project2. Build And Run the "SampleScene" on an Android device with P... Read more
Accelerator Returns Incorrect Data when Asset is imported using Custom I...
Reproduction steps:1. Set up accelerator for this project2. Open the attached project "repro.zip"3. Create an empty file "a.artmat" ... Read more
IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce:1. Open the user-submitted project2. Open the scene "bug" (Assets/bug.unity)3. In the Hierarchy window, select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched