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"Failed to download package" when importing package on local drive
"Failed to import package with error: Couldn't decompress package" when importing package on local hard drive 1. In Editor, import a... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more
[Android][VideoPlayer] Playing video with an audiotrack crashes application
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on the button which has "Video audio: Sound"... Read more
[Progressive Lightmapper] Black texels with single-sided mesh
Steps to reproduce:1. Open the attached project (ShadowTest.zip)2. Open the Assets/sample.unity scene3. Switch to Game Window4. Obse... Read more
[License] Pro users can't skip the survey after Unity activation
When a Pro license is activated, the user is forced to fill out the survey that shows up; the 'Skip' button does not work. Steps to ... Read more
[Android] Shader executes wrong on Adreno 330
Steps to reproduce:1) Download attached project 'Shader_WrongOnAndroid.zip' and open in Unity2) Build and run 'TestingScene' on a de... Read more
Changing the projection of Scene camera via 'SceneView.lastActiveSceneVi...
When the projection of Scene camera is changed via 'SceneView.lastActiveSceneView.orthographic', the Scene Gizmo label, indicating t... Read more
Scene disappears from the build when renaming a scene via explorer
Steps to reproduce:1. Create a project2. Create a new scene3. Try to save the new scene4. Add the scene to the Scenes in Build5. Ren... Read more
Instantiating GameObject(s) in OnDestroy() when exiting play mode crashe...
Steps to reproduce:1. Open attached project2. Enter play mode3. Leave play mode-Crash Result: Unity crashes when GameObject(s) are i... Read more
[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...
Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates