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[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce:1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project2. Switch to WebGL platform and enable Development mo... Read more
Skybox in the Reflection Probe gets culled when using a Renderer Feature...
How to reproduce:1. Open user-submitted project (renderBug.zip)2. Open the SampleScene3. Make sure that Assets/Settings/ForwardRende... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps:1. Create a new shadergraph or subgraph2. Add a vector1 prope... Read more
Inconsistent / incorrect Camera frustum Far Plane Distance and Far Plane...
How to reproduce:1. Open attached project "ECS_Camera_REPRO.zip" and scene "Main" (update Entities, Hybrid Renderer if errors in con... Read more
[Shadergraph] Derivative functions (DDX/DDY/DDXY) can be plugged into ve...
Versions checked: 4.10.0, 7.2.1, Master (f1685926ca) (reproduces on all) Repro steps (HDRP or Universal):1. Create a PBR graph2. Cre... Read more
Unity UI package missing dependencies
How to reproduce:1. Open attached project "UguiDependenciesBug.zip"2. In Editor, open Window -> Package Manager window3. Click on... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more
[Shadergraph] Enum keyword entry display name change is not registered i...
Versions tested: 7.2.1, Master (f1685926ca) Repro steps (HDRP or Universal)1. Create a shadergraph and open it2. Create an enum keyw... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mo...
How to reproduce:1. Open attached project "Case_1220333" and load the scene "SampleScene"2. Go to Edit->Project Settings...3. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open