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Inspector lock icon is partially hidden by tab-scroll icon
To reproduce: 1. Open a few tabs in the same window as the Inspector2. Observe the lock icon Expected: the lock icon is not obscured... Read more
Serialized struct called AABB throws InvalidOperationException errors
To reproduce: 1. Open the attached project (aabbStruct.zip)2. Select tthe Bug object in the Hierarchy3. Observe the console Expected... Read more
MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more
[Editor] Preset manager doesn't show an option to add Material preset to...
The preset manager doesn't show an option to add Material preset to the default list Steps to Repro:1. Open attached or create new p... Read more
ReflectionTypeLoadException is thrown in the Player when using System.Re...
To reproduce:1. Open the user's attached project2. Build and run the "Bug" scene Expected result: Every assembly is logged in the Pl... Read more
[ShortcutManager] Keyboard shortcuts for undo, duplicate and paste stop ...
Steps to reproduce:1. Create a new project2. Select a gameobect3. Hold duplicate shorcut(crtl+d) Expected result: gameobject is bein... Read more
[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...
Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce:1. Create a New Project2. Click on Edit > Setting... Read more
Editor crashes when playing MPEG2 video in Inspector
How to reproduce:1. Download and open attached "VR Previz Prep" project2. Select video "Screen4" in Project Tab under Assets/Media3.... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce:1. Open or create a new Unity project2. Import the attached script "PrefabUtility" and open it with Visual Studio3.... Read more
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