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[Linux] Editor crashes when opening HDRP Sample Project without Vulkan
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (HDRP)" Template project2. When project loads, observe Editor crash ... Read more
[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...
How to reproduce:1. Download the attached project "1379049.zip"2. Build And Run on Android device3. When the app loads, press on "Lo... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
[Input] [Samsung S Pen] Pen.current is always null when using Samsung S Pen
How to reproduce:1. Open the attached project '1378794.zip'2. Build and Run the application on an Android device3. When the app load... Read more
Position values are not loaded from Transform Default Preset
How to reproduce:1. Create a new Unity project2. Select Main Camera Game Object3. Change every Transform value4. Save Transform valu... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more
Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcu... Read more
[Undo] Editor crashes when undoing Setup Rig action for Animation Rigging
How to reproduce:1. Open the user's attached project2. Open scene Scenes/MovementPrototype3. In the Hierarchy window, select the Gam... Read more
[MacOS] Editor crashes after closing the splash screen
How to reproduce:1. Create new URP template project (other templates are crashing too, URP seems to be more consistent)2. Once splas... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window