Search Issue Tracker
Fixed in 1.1.1
Votes
0
Found in [Package]
1.1.1
Issue ID
1379638
Regression
Yes
[Undo] Editor crashes when undoing Setup Rig action for Animation Rigging
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/MovementPrototype
3. In the Hierarchy window, select the GameObject "Player-Cat"
4. At the top of the Inspector view, select "Open" next to "Prefab"
5. Go to Animation Rigging at the top of the Editor window and select Rig Setup
6. Go to Edit -> Undo Rig 1 or press Ctrl+Z to undo the Rig Setup
Expected result: no crash occurs
Actual result: crash occurs
Reproducible with: 1.1.1 (2021.2.0a9, 2021.2.3f1)
Not reproducible with: 1.1.1 (2020.3.23f1, 2021.1.28f1, 2021.2.0a8)
Could not test with: 0.2.7-preview (2019.4.32f1) (cannot resolve errors after downgrading), 1.1.1 (2022.1.0a15) (crash on launching the user's project)
Notes: sometimes the crash occurs after a slight delay
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 1.1.1):
Fixed in 2022.1.0a12