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Build process succeeds when building without Bluetooth Usage Description...
Behavior for Bluetooth Permissions should be the same as Camera Permissions - if you're using Camera methods and its Usage Descripti... Read more
[XR Interaction] Hover mesh rotates along its local Transform when XR Gr...
Reproduction steps:1. Open the user's attached "Case#XRinteractiveKit.zip" project2. Load the "testCase" scene3. Enter Play mode4. T... Read more
Editor freezes when entering Play mode while using GameObjectLocalizer
How to reproduce:1. Open the user's attached project and _Game/Scenes/Menu scene2. In the Hierarchy window, select GAMEOBJECT (see n... Read more
[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...
Reproduction steps:1. Download the project from the Google Drive link2. In the Quality settings set the Antialiasing to 2x, 4x or 8x... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce:1. Open the attached project2. In the Project Window, open the user's mentioned Prefab3. In the Hierarchy, inspect ... Read more
Unity collaborate History windows is empty
How to reproduce:1. Create a new project2. Click on Collaborate in the Services window (Window > General > Services)3. Create ... Read more
Performance spikes caused by Package.GetAll when searching in the Projec...
How to reproduce:1. Open the user's attached project "PackageInfoGetAll.zip"2. Open Window>Analysis>Profiler3. Enable Deep Pro... Read more
Build process succeeds when building without Microphone Usage Descriptio...
Behavior for Microphone Permissions should be the same as Camera Permissions - if you're using the Camera methods and its Usage Desc... Read more
[UI Builder] Cannot change the text fields to a fractional number when t...
How to reproduce:1. Open the "case_1354172" project2. Open the "Assets -> Bug" Visual Tree Asset3. Select "Label" Text under the ... Read more
[Android] Shader compiler generates ivec3 instead of ivec2 when compilin...
Reproduction steps:1. Open the attached projected "ShaderCompilerIncorrectType.zip"2. Select "TextureLoadCompilerBugTest.shader"3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand