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Roslyn Analyzers cause a Compiler error when project name contains white...
Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more
NullReferenceException error is thrown when setting On-Screen Button Con...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Samples/Input System/1.1.1/On-Screen Controls/OnScreenControls... Read more
[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...
Reproduction steps:1. Open the attached "1383942.zip" project2. Open the "New Scene" Scene3. Select the "Cube" GameObject4. In the S... Read more
ListView showBoundCollectionSize generates out of bound index for BindItem
Reproduction steps:1. Open user-submitted project2. Press on "test" Asset in the Assets folder3. Scroll all the way down in the insp... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce:1. Open the attached project "VSyncTest.zip"2. Build and Run3. Change resolution to any from the list on the left s... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
"Simple Ribbon" Nodes are not grouped in the VFX Graph
How to reproduce:1. Create a new project with an HDRP template2. In the Project window right-click > Create > Visual Effects &... Read more
HDRP Directional Light does not revert back Transmission Mode to "Thin" ...
How to reproduce:1. Open the attached project "Shadow"2. Open "Scene" Scene3. Enter the Play Mode4. Switch from "Thick" to "Thin" Ex... Read more
Crash when importing a specific FBX asset
How to reproduce:1. Open a new Unity project2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports succes... Read more
C# Assembly .sln file is empty when no C# files are present in the project
How to reproduce:1. Open the attached project "vsRepro"2. In the top menu bar, go to Assets > Open C# Project3. Inspect the newly... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off