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[HDRP] DXR Wizards DefaultSceneRoot points to volume located in Packages...
When HDRP wizard runs it creates folder HDRPDefaultResources in the project, however, it never uses the volumes inside. This is beca... Read more
When exiting and returning to Holographic Remoting Player on HL2, Unity ...
DESCRIPTIONWhen exiting and returning to Holographic Remoting Player on HL2, Unity 2018 LTS crashed. NOTESBug I was expecting was to... Read more
HideInMenu attribute on a custom Marker class does not hide it from the ...
1) Add the file that is linked to this case (see first comment) to your project.2) Create a new timeline asset.3) Open the timeline ... Read more
ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/c... Read more
Shader Graph sticky notes can not be copied and pasted
1. Create a new project2. Install Shader Graph package3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph4... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce:1. Open attached project "case_1198997-REPRO.zip"2. Open Terrain scene3. Select Terrain Game object4. Open Inspecto... Read more
Input System Custom Binding broken / not registered when using RuntimeIn...
Steps to reproduce:1) Open user's attached project "UnityTouchSamples.zip"2) Make sure you have no "Scenes in Build"3) Build4) Notic... Read more
[HDRP][19.3] HD Template scene is not getting created
Steps to reproduce:1) Create a new project with HDRP template2) Window > Package Manager > Upgrade HDRP to 7.2.12) Assets >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime