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[HDRP][Metal] Volumetric fog is clipped by shadow distance
Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more
[XR SDK] [URP] EventSystem.RaycastAll() returns empty array when URP is ...
Reproduction steps:1. Open the attached project ("1384679R.zip")2. Open the SampleScene and enter Play mode3. Point HMD to the Butto... Read more
Baked Lightmaps preview is more faded than in the Preview window
Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce:1. Open the user's attached "TestAndroid.zip" project2. Build And Run the "SampleScene" on an Android device with P... Read more
Accelerator Returns Incorrect Data when Asset is imported using Custom I...
Reproduction steps:1. Set up accelerator for this project2. Open the attached project "repro.zip"3. Create an empty file "a.artmat" ... Read more
IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce:1. Open the user-submitted project2. Open the scene "bug" (Assets/bug.unity)3. In the Hierarchy window, select the ... Read more
[Android] The button is stuck on a press state when pressing the button ...
Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Build and install the application on a device3. Open the ap... Read more
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce:1. Open the user-submitted project2. Open the scene "test" (Assets/test.unity)3. In the Scene view control bar, ope... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size