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0
votes
Duplicate

Changes applied to prefabs during runtime are saved, InvalidOperationExc...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

1. Download and open the attached project2. Open the scene "BugScene"2. Enter Play mode3. Change any properties of the cube in the s... Read more

0
votes
Fixed

[Facebook gamesroom] build&run windows standalone is very pixelated

Windows Standalone

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Jan 27, 2017

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Version/s: 5.5.0p4

-e: see title--fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro:--create new project--select FB build--select stand... Read more

1
votes
Won't Fix

Editor crashed when closed Unity while updating to revision using Collab...

Themes

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps:1. Start updating a project using Collab2. While updating close Unity3. Editor will crash Note, sometimes it's no... Read more

0
votes
Fixed

Collab stops responding after cancelling update

Collab

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps:1. Open any project with a collab history2. Go back to a certain revision3. While in progress, cancel the update4... Read more

0
votes
Duplicate

Collab pop-up window is inconsistent with OS controls

Collab

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps:1. Open Collab window, using Collab button2. Click on any other Editor window (like scene view, or hierarchy)3. C... Read more

0
votes
Won't Fix

Skybox material cannot be assigned to an object by dragging directly on ...

Themes

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Jan 27, 2017

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Version/s: 5.6.0b6

Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Select "Cube" in Hierarchy.4. Drag "Skybox" to the Mesh Renderer... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

1
votes
Won't Fix

Camera always clears framebuffer on WebGL

WebGL

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Jan 27, 2017

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Version/s: 5.5.0p1

Reproduction Steps:1- Download the project and open "test" scene.2- Make sure main camera's Clear Flags option is set to "Don't Clea... Read more

0
votes
Duplicate

[AnimationCurve] Points merge while still editing them

Animation

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Jan 26, 2017

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Version/s: 5.6.0b5

To reproduce:1. Open attached project ("AnimationCurveTest.zip")2. Attach the only script to any GameObject3. Open the curve editor ... Read more

0
votes
Fixed

Editing a GameObject with a Cloth component with mesh assigned as a prim...

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a pr... Read more

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