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0
votes
Fixed

Regression: Warning column in profiler window is wrongly placed and warn...

Profiling

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Nov 18, 2014

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Version/s: 5.0.0b13

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Open profiler window ( Window->Profiler)4. Play the scene5... Read more

3
votes
Fixed

When erasing the text of an inputfield by hitting backspace, the text do...

UI

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Nov 19, 2014

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Version/s: 4.6.0f2

To reproduce:1. Create new project2. Add InputField to scene3. Press play4. Enter text that exceeds the width of the inputfield5. St... Read more

0
votes
Fixed

For Transorm.position 'Add Key' when selecting either x/y/z behaves inco...

Animation Window

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Nov 20, 2014

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Version/s: 5.0.0b14

For Transorm.position 'Add Key' when selecting either x/y/z behaves inconsistently with 'Add Keyframe' btn on the toolbar 2) How can... Read more

0
votes
Fixed

When Animator Window visible - it uses 10 - 20 % of CPU

Animation Window

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Nov 20, 2014

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Version/s: 5.0.0b14

When Animator Window visible - it uses 10 - 20 % of CPU 2) How can we reproduce it using the example you attached1 Create new projec... Read more

0
votes
Duplicate

Ambient source and baked sky light in lighting don't have tooltips

Global Illumination

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Nov 20, 2014

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Version/s: 5.0.0b14

ambient source and baked sky light properties in lighting don't have tooltips Read more

0
votes
Fixed

Light map parameters text overlap

Global Illumination

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Nov 20, 2014

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Version/s: 5.0.0b14

Light map parameters text overlap Read more

0
votes
Fixed

A registered listener did not receive an event when invoking, after anot...

UI

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Nov 19, 2014

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Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project2. Open 'Test event' scene3. It has a script which creates Unity Event and adds... Read more

0
votes
Duplicate

Moving a Terrain object causes a crash

Terrain

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Nov 20, 2014

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Version/s: 5.0.0b14

Add a terrain to a scene on b14, try to move it on the y axis, crash. Scene cannot be opened anymore until the terrain prefab is del... Read more

6
votes
Fixed

[Performance]Time taken Camera.Render.Culling.ParticleSystem.Prewarm inc...

Shuriken

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Nov 20, 2014

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Version/s: 4.5.5f1

Culling.ParticleSystem.Prewarm takes longer to start the longer the Particle System was culled. To Reproduce: 1. Open the scene in t... Read more

0
votes
Postponed

[Textures] No warning when using built-in textures as normal maps

Graphics - General

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce:1. Create a new material (standard shader)2. Add the default particle texture as the normal map texture3. Even though t... Read more

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