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Regression: Warning column in profiler window is wrongly placed and warn...
To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Open profiler window ( Window->Profiler)4. Play the scene5... Read more
When erasing the text of an inputfield by hitting backspace, the text do...
To reproduce:1. Create new project2. Add InputField to scene3. Press play4. Enter text that exceeds the width of the inputfield5. St... Read more
For Transorm.position 'Add Key' when selecting either x/y/z behaves inco...
For Transorm.position 'Add Key' when selecting either x/y/z behaves inconsistently with 'Add Keyframe' btn on the toolbar 2) How can... Read more
When Animator Window visible - it uses 10 - 20 % of CPU
When Animator Window visible - it uses 10 - 20 % of CPU 2) How can we reproduce it using the example you attached1 Create new projec... Read more
Ambient source and baked sky light in lighting don't have tooltips
ambient source and baked sky light properties in lighting don't have tooltips Read more
Light map parameters text overlap
Light map parameters text overlap Read more
A registered listener did not receive an event when invoking, after anot...
To reproduce this issue: 1. Open the attached project2. Open 'Test event' scene3. It has a script which creates Unity Event and adds... Read more
Moving a Terrain object causes a crash
Add a terrain to a scene on b14, try to move it on the y axis, crash. Scene cannot be opened anymore until the terrain prefab is del... Read more
[Performance]Time taken Camera.Render.Culling.ParticleSystem.Prewarm inc...
Culling.ParticleSystem.Prewarm takes longer to start the longer the Particle System was culled. To Reproduce: 1. Open the scene in t... Read more
[Textures] No warning when using built-in textures as normal maps
To reproduce:1. Create a new material (standard shader)2. Add the default particle texture as the normal map texture3. Even though t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present