Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a15
Issue ID
1332484
Regression
Yes
Add Mesh (+) button is overlapping with Material field for the Particle system
Add Mesh () button is overlapping with Material field for the Particle system.
In the particle system, for the Renderer parameter, for Mesh Renderer Mode, Add Mesh () button is overlapping with the Material field in the inspector window. Refer attached screenshot.
Steps to repro:
1. Create a New Project.
2. Hierarchy > Effects > Particle system.
3. Particle System > Inspector > Renderer > Renderer Mode > Mesh
6.Observe Add Mesh () button is overlapping with select Material filed
Actual result:
Add Mesh () button is overlapping with Material field.
Expected result:
Add Mesh (+) button and select Material field should be well separated from each other.
Reproducible in:
2021.2.0a15, 2021.1.6f1, 2020.3.7f1, 2019.4.25f1, 2019.4.0f1
Working fine in :
2018.4.34f1
Environment:
Occurring on Mac 11.2.3 and windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Initialization Mode" and "Update Mode" drop-downs are not localized in the Custom Render Texture asset
- Switching Graphics Default or DevLook Profile to “NightSkyRenderingSettings Profile” throws “KeyNotFoundException” error in the Console window
- Section separator renders in the wrong place in Search Journaling and Archetypes windows
- [D3D12][UWP] Additional persistent shadows are drawn in UWP builds when using D3D12
- Search Journaling window link to Journal Manager documentation isn’t working
Resolution Note (fix version 2021.2):
Verified on :
Version: 2021.2.0a17