Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a15
Issue ID
1332484
Regression
Yes
Add Mesh (+) button is overlapping with Material field for the Particle system
Add Mesh (+) button is overlapping with Material field for the Particle system.
In the particle system, for the Renderer parameter, for Mesh Renderer Mode, Add Mesh (+) button is overlapping with the Material field in the inspector window. Refer attached screenshot.
Steps to repro:
1. Create a New Project.
2. Hierarchy > Effects > Particle system.
3. Particle System > Inspector > Renderer > Renderer Mode > Mesh
6.Observe Add Mesh (+) button is overlapping with select Material filed
Actual result:
Add Mesh (+) button is overlapping with Material field.
Expected result:
Add Mesh (+) button and select Material field should be well separated from each other.
Reproducible in:
2021.2.0a15, 2021.1.6f1, 2020.3.7f1, 2019.4.25f1, 2019.4.0f1
Working fine in :
2018.4.34f1
Environment:
Occurring on Mac 11.2.3 and windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2021.2):
Verified on :
Version: 2021.2.0a17