Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a15
Issue ID
1332484
Regression
Yes
Add Mesh (+) button is overlapping with Material field for the Particle system
Add Mesh (+) button is overlapping with Material field for the Particle system.
In the particle system, for the Renderer parameter, for Mesh Renderer Mode, Add Mesh (+) button is overlapping with the Material field in the inspector window. Refer attached screenshot.
Steps to repro:
1. Create a New Project.
2. Hierarchy > Effects > Particle system.
3. Particle System > Inspector > Renderer > Renderer Mode > Mesh
6.Observe Add Mesh (+) button is overlapping with select Material filed
Actual result:
Add Mesh (+) button is overlapping with Material field.
Expected result:
Add Mesh (+) button and select Material field should be well separated from each other.
Reproducible in:
2021.2.0a15, 2021.1.6f1, 2020.3.7f1, 2019.4.25f1, 2019.4.0f1
Working fine in :
2018.4.34f1
Environment:
Occurring on Mac 11.2.3 and windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Resolution Note (fix version 2021.2):
Verified on :
Version: 2021.2.0a17