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Viewing HDR through the SceneView or GameView doesn't work
1. Create an HDR scene.2. Open the editor and view it through the game view or scene view with an HDR monitor.3. Build the scene and... Read more
[XR][Oculus Quest][Oculus Go] XRDevice.isPresent always returns false
Repro steps:1. Open attached project2. Build and Run on Quest/Go3. Observe the log Actual: XRDevice.isPresent always returns false R... Read more
[XR Interaction Toolkit][Oculus Go] ControllerManager errors on only one...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Observe the logcat and the game view Actual: One controller is f... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are:- Input.GetKey- Input.GetKe... Read more
Auto generate lighting makes terrain settings collapse into garbled disp...
First repro in 2020.1.0a3 (a37e4d4d532f)does not repro in 2020.1.0a2 (d3fe9dc000c3) Repro steps:1. Create a new 3D project. Do not d... Read more
[XR Interaction Toolkit][Oculus Quest] ControllerManager errors when cle...
Repro steps:1. Open attached project2. Build and Run on Oculus Quest3. Head over to the UIArea4. Click the top button Actual: Notice... Read more
The last accessed path of the project is shown when adding Package from ...
How to reproduce:1. Create a new project2. Open the Package Manager3. Press "+" in the top left corner of Package Manager Window -&g... Read more
SetCameraCullingPlane() does not modify the Plane index
How to reproduce:1. Open the attached (CameraProperties.zip) project2. Open the "SampleScene" Scene3. Enter the Playmode -> see t... Read more
Scriptable Object retains private bool value when recompiling scripts
How to reproduce:1. Open the attached 'project-1218346.zip' project2. In the Project browser select 'CustomAsset' and clear the Cons... Read more
Scene.IsSubScene returns a different result when called in the Build
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window's mes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open