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Particle System with Texture Sheet Animation has a different playback sp...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more
'NullReferenceException' is thrown when selecting multiple Particle Syst...
To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more
[Cinemachine] FreeLook Value Range still affects camera even with Bindin...
Steps to reproduce:1. Open attached project2. Select "CM FreeLook1" camera3. Under Orbits->Binding Mode, select "World Space"4. U... Read more
[Timeline] Source Game Object Input-field is misaligned under Contol Pla...
Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more
HDR values are not taken into account when using baked gradient environment
Steps to reproduce: 1. Download and open GradientEnvironmentTest project2. Open Gradient-LDR scene and wait for the bake to finish3.... Read more
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...
Reproduction steps:1. Download and open the user-submitted project2. Build on any platform Expected result: Build is successfulActua... Read more
Crash on UnityEditor.Handles.Internal_DrawCameraWithGrid when opening or...
Reproduction steps:1. Open the attached project ("1219229.zip")2. Open "GlassDepthBlur" Scene3. If the crash doesn't happen on openi... Read more
Editor crashes in GetPrefabHandle when deselecting a Prefab without a pr...
How to reproduce:1. Open user-submitted project (forge.zip)2. Select Tools > ProBuilder > Editors > New Poly Shape3. Withou... Read more
Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...
How to reproduce:1. Open the attached project named "Case_1217696"2. Open the "Test Area" Scene in the _Scenes folder3. If the proje... Read more
[Packman] Package Manager details get clipped on resizing the Package Ma...
On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes