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Fixed in 2022.2.X

Fixed in 2022.1.X

Votes

0

Found in

2022.1.0a14

2022.1.0a17

Issue ID

1382810

Regression

Yes

Editor crashes on RuntimeStatic<PackageManager::Api,0>::StaticDestroy when closing the Editor

Mono

-

Reproduction steps:
1. Open the attached project "repro.zip"
2. Open Scenes\SampleScene
3. Open 'repro.cs' in Visual Studio
4. Press 'Attach to Unity and Play'
5. Close the Editor

Expected result: Editor closes successfully
Actual result: Editor crashes

Reproducible with: 2022.1.0a14, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0a13

Notes:
Only reproducible when launching the Editor with -debugallocator launch command
Reproducible with both Visual Studio and JetBrains Rider
Only reproducible on Windows

Stack trace:
0x00007ff77712bb04 (Unity) RuntimeStatic<PackageManager::Api,0>::StaticDestroy
0x00007ff7759dc49e (Unity) RegisterRuntimeInitializeAndCleanup::ExecuteCleanup
0x00007ff775884378 (Unity) RuntimeCleanup
0x00007ff776bf6d18 (Unity) WinMain
0x00007ff777f34302 (Unity) __scrt_common_main_seh
0x00007ff8409b54e0 (KERNEL32) BaseThreadInitThunk
0x00007ff8420a485b (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a1

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0b11

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