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Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...
How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more
Surface shader Emission usage does not get detected when set with a spec...
Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more
[2D] ArgumentException thrown on switching editor types of "Sprite Edito...
On switching between type selection from the drop-down(Sprite Editor, Custom Outline, Skinning Editor, Custom Physics Shape) of the ... Read more
[HDRP] Compute Shader compilation errors are thrown continuously on disa...
-Nothing is rendered in Game view and Scene view with Compute Shader compilation errors in the console.-After enabling Graphics APIs... Read more
Modifications to textures with AssetDatabase.ForceReserializeAssets() re...
How to reproduce:1. Open the project from the attached file "1215741.zip"2. Expand the TestSquare.png file in the Assets folder3. Ri... Read more
[URP] NullReferenceException threw on adding the "Light 2D (Experimental...
Adding the "Light 2D (Experimental)" component causes the editor to throw NullReferenceException continuously when 2D render data no... Read more
Scene is not rendered on Android 8 and 9 when "Depth Texture" is enabled...
To reproduce:1. Open attached project;2. Make sure "Depth texture" is enabled in Universal Render Pipeline asset;3. Build and run on... Read more
[Visual Effect Graph] NullReferenceException errors are thrown continuou...
NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro:1. Open the attached project &g... Read more
Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...
How to reproduce:1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f12. Update HDRP to 7.2.0 or 7.2.13. Go to Window->R... Read more
[URP] Directionality artifacts are visible upon additively loading a scene
To reproduce:1. Create a new project using LWRP or URP template;2. Uncheck "Auto Generate" in Lighting window, clean GI cache and ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size