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'Drag and drop' example UI scene can be bugged using multitouch input
Steps to reproduce:1. Open the 'Drag and drop' scene from the example project2. Deploy to WP8.1 multitouch device3. Drag a sprite an... Read more
[WP8.1] Numpad, PhoneNumber and other custom keyboards are not working i...
Steps to repro:1. Build the scene "scene" to WP8.12. Run it and observe that Numpad, PhoneNumber and other custom keyboards are not ... Read more
Hierarchy type searching not working for scripts
To reproduce this bug: 1. Open a new project2. Create a new script3. Attach it to a gameObject in the scene4. In the scene search ty... Read more
CanvasGroup loses values when disabling the GameObject it's attached to
To reproduce:1. Open the scene and notice that there's a CanvasGroup component attached to the GameObject named "Panel" with an alph... Read more
No way to get to the end of the input field's line with touch on WP8 and...
To reproduce this bug: 1. Open the attached project2. Build the scene for WP 8.1 or Universal App3. Enter some text4. Go back to the... Read more
Prefab gameobject EdgeCollider2D edits are not saved
To reproduce:1. Create an empty gameobject2. Attach an edge collider to it3. Make this object a prefab4. Edit the collider5. Save th... Read more
OnTriggerExit2D is not happening when other colliding object is beeing d...
To reproduce this bug: 1. Open the attached project2. Open 'OnTriggerExit2D' scene3. Play the scene4. Notice that object is instanti... Read more
D3D device reset failed [invalid call] when trying to open regedit
To reproduce this issue: 1. Open a new project2. Go to Players SettingsOnly with 'Use Direct3d11' disabled in Players Settings ( Edi... Read more
UI: IPointerEnterHandler works only after you click somewhere in the scene
To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. It has 2 images and script having IPointerEnter and IPointerExi... Read more
EditorApplication.hierarchyWindowChanged is called twice when GameObject...
To reproduce:1. Open attached project2. Open Custom window3. Click Create GO, will print once4. Click Destroy GO, will print once5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present