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Rigidbody jitters when placed in additional PhysicsScene
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Move the "Cube" GameObject to th... Read more
[UIR] Progress Window icons flicker and disappear on resizing when docked
On resizing a docked Progress Window, its icons for 'Success', 'Cancelled' and 'Failed' flicker continuously and/or disappear.Refer ... Read more
[BuildReport] Summary has an incorrect totalTime value when accessed in ...
How to reproduce:1. Open the attached project2. Build the project3. In the project folder, open the "buildreport.json"4. Inspect the... Read more
[HDRP] Multiselecting various gizmos does not work as expected
Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce1) Open attached project, MultiSelectTest scene / or make ... Read more
[HDRP] Progressive GPU Lightmapper Global Illumination generation become...
How to reproduce:1. Create an HDRP template project on Unity 2020.1.0a252. In the Lighting tab, select the Lightmapper to be Progres... Read more
[PointCache] NullRefException when compiling an effect with a pCache wit...
Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more
Unity crashes when remoting to Hololens 2
Unity crashes when connecting with the script RemotingConnection.cs. To reproduce:- Get a Hololens 2 and start the Holographic Remot... Read more
Prefab reference gets invalidated when editing referenced prefab
How to reproduce:1. Open the attached project2. Open Arena01 scene from _Game/Scenes3. Select the Projectile prefab from _Game/Objec... Read more
[OSX] Context menu of Component opens in the lower left corner of the di...
How to reproduce:1. Open any Unity project and unfocus the Editor window2. Right-click on any Component of a GameObject in the Inspe... Read more
[XR Interaction Toolkit] GameObject gets rotated after teleporting when ...
Repro steps:1. Open QA attached project "repro_1219563"2. Build and Run the scene "a" on a VR device3. Try to teleport somewhere on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components