Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2019.3
2019.3.0f1
Issue ID
1221598
Regression
No
Prefab reference gets invalidated when editing referenced prefab
How to reproduce:
1. Open the attached project
2. Open Arena01 scene from _Game/Scenes
3. Select the Projectile prefab from _Game/Objects/Weapons
4. Open the Projectile prefab (Open Prefab button)
5. Change the Gravity factor value (Physics body component)
6. Press the button Update component list (Ghost Authoring Component)
7. Press the button Generate code (Ghost Authoring Component)
8. Save the prefab and return to the Scene
9. Enter the Play mode
Actual: Missing reference Exceptions are thrown (see full errors in the Edit section)
Reproducible with: 2019.3.0a1, 2019.3.3f1
Not reproducible with: 2020.1.0a24
Notes:
- If the issue doesn't happen, repeat from 3 to 10 steps multiple times (at least 5 times)
- Could not test with earlier versions because of the thrown errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
- [Linux] The Error "ReleaseButton expects buttonId" is thrown when trying to add file using drag and hold in the Project Window
- Highlighted text is difficult to see in “Create Node” menu when Editor theme is set to light
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
Resolution Note:
Cannot reproduce on recent versions of DOTS Netcode