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[Timeline] State of the Timeline window does not update when changing br...
Steps to reproduce:1. Download and open the project "New Unity ProjectTimeline window locking - retaining incorrect data.zip"2. In P... Read more
Decal is not displayed when Fog is enabled
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Rendering -> Lighting4.... Read more
Painting Terrain details result in a crash when using DirectX12
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/SampleScene" scene3. Select GameObject "Terrain" from the Hier... Read more
[Search] legacy search query doesn't open in 21.2
1- Adds the attach query to your project.2- Open the Save Searches panel (press F3)3- Execute the added search query What happens: s... Read more
Depth is not cleared regression
Steps:1. Open attached project (DepthNotCleared.zip)If there is error saying package version is wrong, edit URP version in package m... Read more
[Splines] Can't use CTRL+Drag for multiselect
Dragging a selection zone to add to selection will lose selection on previous selected knots.1. Create a spline and enter spline con... Read more
Windows build fails when using Deltatre Magma Engine
How to reproduce:1. Open the user attached "Minimal_repro.zip" project2. Change the Target Platform to Windows (File -> Build Set... Read more
[Splines] Selection Area too big for a spline elements
1. Create a spline with very close knots between each other2. Try to select a knot ResultIn some cases, if the knots are too close, ... Read more
[Splines] Exception thrown while drawing a spline and rotating the scene...
1. Start drawing a spline in perspective view2. While still in drawing mode, rotate the view from the navigation gizmo3. Switch the ... Read more
[SceneView] Spline Knot placement ignores the visibility flags on gameob...
Problem was found by using Splines but seems more of a general Scene View problem I've been told. 1. Create some primitive in the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera