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HDRP - Decal Projector not appearing in Build when Instancing Variants i...
Reproduction steps:1. Open the user's attached project "ProjectorTest.zip"2. Build the Project Expected result: Decal Project shader... Read more
ScriptableObject's mainObjectFileID is reset when duplicating it to anot...
Reproduction steps:1. Open attached project "ScriptableObject"2. In the Project window,right-click on "Data", select "Show In Explor... Read more
Package version changes while Unity is running cause Play Mode compiler ...
How to reproduce:1. Open the "RandomBugs.zip" project2. Change the Packages/manifest.json with Packages/Repromanifest.json3. In the ... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
Editing Mesh Renderer Material array size and clicking on the Size prope...
How to reproduce:1. Create a new Unity project and create a Cube in the Hierarchy2. In the Inspector window, locate the Mesh Rendere... Read more
Dragging asset with CTRL to duplicate it only deselects asset when it ha...
Reproduction steps:1. Open user's attached project "ScriptableObject"2. Open the Project window and make sure it is set to One Colum... Read more
[Project Browser] "Audio" label is missing in the "Search by Label" list...
When the "Search by Label" button is selected from the Project window, a list of several labels open ups where "Audio" Label is miss... Read more
[Blackboard] Dragging properties quickly onto the graph sometimes doesn'...
Repro steps:1. Create a new VFX2. Add it to the scene so it's visibly playing3. Add any property to blackboard (i.e. Vector3)4. Clic... Read more
Editor crashes on RtlUserThreadStart when loading RenderDoc
Reproduction steps:1. Open the user's attached "renderdoc bug repro.zip" project2. Right-click on the Scene view tab3. Select the "L... Read more
IndirectArgs do not bind properly when using DX12
Steps to reproduce:1. Open user-supplied project2. Run the Scene with DX11 - no cubes are rendered3. Run the Scene with DX12 Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components