Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.1.0a17
2020.1.0a21
Issue ID
1221368
Regression
Yes
Editor crashes on RtlUserThreadStart when loading RenderDoc
Reproduction steps:
1. Open the user's attached "renderdoc bug repro.zip" project
2. Right-click on the Scene view tab
3. Select the "Load RenderDoc"
-- Observe the crash
Reproducible with: 2020.1.0a17, 2020.1.0a21
Not reproducible with: 2017.4.37f1, 2108.4.17f1, 2019.3.3f1, 2020.1.0a16
Note: tested with RenderDoc v1.6
The stack trace:
0x00000000775B372D (ntdll) RtlUserThreadStart
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note:
Try these workaround to see if it helps:
Workaround (1): Launch Unity editor(Unity.exe) with -load-renderdoc
Workaround (2): Ppen RenderDoc and launch editor(Unity.exe) from RenderDoc