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iOS Build with Script Call Optimization "Fast <...>" fails
When building any project on 5.0 with Script Call Optimisation "Fast but no Exceptions", cross compilation errors are thrown and it'... Read more
WWW crashes on iPhone. It will happen almost immediately
WWW crashes on iPhone. It will happen almost immediately if you try to Dispose the WWW object like I have always done and many large... Read more
[Onboarding] Scene built and played in windowed mode is displayed incorr...
Open the attached project and open the Octopus_1k_bones scene.Build a player with these build/player settings:Target Platform = Wind... Read more
Reference Resolution Component and Physical Resolution Component are sti...
Steps to reproduce : - create a Canvas- search for the Reference Resolution and Physical Resolution components and notice they are s... Read more
Caret disappears if changing the blinking speed during playmode
Steps to reproduce : - create a new scene and add an Input Field- press play- change the Caret Blink Speed and notice the caret disa... Read more
Caret Blink Speed value range is too high
Steps to reproduce : - create a new scene- add an Input Field and notice that the value range for Caret Blink Speed is too high The ... Read more
Scene file is modified after changing build settings
To Reproduce: 1. Download the attached project or create any project with two scenes in it, make sure the target platform is iOS. 2.... Read more
Unity editor crashes when Lightmapping Scene tab is clicked during Play ...
While in Play mode if you go to the Lightmapping panel and click on the Scene tab then the Bug Reporter will appear so that you may ... Read more
Clicking on an input field with navigation mode set to None fails to act...
To reproduce:1. Open the attached project2. Open the ActivateInputFieldTest.unity scene3. Press play4. Click on the input field and ... Read more
Cannot search local Scripting API Reference in web browser
The locally installed HTML-based Scripting API Reference which is installed with Unity 5.0 beta 10 has a search field at the top of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal