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Cannot search local Scripting API Reference in web browser
The locally installed HTML-based Scripting API Reference which is installed with Unity 5.0 beta 10 has a search field at the top of ... Read more
If TouchScreenKeyboard.hideInput = true and Android is 4.3 or newer, you...
If Android version is 4.3 or newer, you cannot write special characters like german umlauts or euro symbol while TouchScreenKeyboard... Read more
When a game object containing an image is destroyed, the MissingReferen...
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Click button "Close Me"5. Notice MissingReferenceException in... Read more
AssetDatabase.FindAsset causes crash
Steps to repro:1) Open Unity2) Select default window layout3) Open 'main' scene4) Dock Playmaker -> PlaymakerEditor window next t... Read more
FieldInfo.GetValue doesn't work on generic field types in WebGL builds
-e: error given in the log "Not implemented: MonoField::GetValueInternal" -repro:--attach user script in a new scene--build and run ... Read more
Airplay doesn't work with Metal builds [iOS]
To Reproduce: 1. Turn on Airplay on your Mac. 2. Connect to it from your iOS 8 (iphone 6+ tested) device with mirroring on. 3. Run a... Read more
Mask component places UI elements behind world objects on RenderMode.Ove...
To reproduce:1. Open attached project2. Open test scene3. Open MaskBug scene4. Press Play5. Notice that the buttons that have the ma... Read more
hlsl2glsl: should rename variables that clash with built-in GLSL functions
Shader code uses "mix" as variable name, which is not liked by iOS (but accepted on OS X somehow). Maybe we could extend hlsl2glslfo... Read more
Version Control passwords can be accessed by calling GetConfigValue()
To Reproduce: 1. Open the attached project ( or create and empty project) and connection to perforce. 2. The password now can be acc... Read more
Windows Store Apps and Windows Phone 8.1 builds fail WACK
Steps to reproduce:1. Open any project2. Build it to a Visual Studio solution3. Create app package and run Windows App Cert Kit on i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled