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UI Elements Runtime font not rendered correctly in linear
In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more
Enum.HasFlag allocates memory when called
How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
There is a backward slash in the asset path when generating more than on...
How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more
[XR][Vulkan][URP][Multiview] Left eye is rendered grey while the right e...
Repro steps:1. Open attached project2. Make sure Vulkan and Multiview are used3. Build and Run on Quest Actual: Left eye is grey and... Read more
[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...
Repro steps:1. Open attached project2. Make sure Multi-Pass and Vulkan are used3. Build and run on a Quest Actual: Nothing is render... Read more
[QuickSearch] The project settings or preferences tab does not open when...
1. Open a project2. Install Quick Search3. Make a quick search for any project settings or click the small Gear icon in the bottom r... Read more
[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...
How to reproduce:1. Open attached project "MaterialsSubstance.zip"2. Open "SampleScene" scene in "Scenes" folder3. Enter Play Mode4.... Read more
[Addressables] Loading Assets throws exception errors when loading Asset...
Steps to reproduce:1. Open the attached project "Case_1213747"2. Enter Play mode3. Click on "Load Broken Asset" button4. Exception o... Read more
UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”