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Editor crashes when the Shader variants are being stripped in the projec...
How to reproduce:1. Open the attached "case_1361040" project2. Open the "Login" Scene3. Build the project Expected result: The proje... Read more
[WebGL] [Localization] CultureInfo.CurrentCulture always returns "en-US"...
Reproduction steps:1. Change your browser language to Russian2. Open the attached project ("1370011_20.3.zip")3. Switch platform to ... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
Image does not auto-reimport when substituting it with a different image...
How to reproduce:1. Open user attached project2. From inside of the project's directory copy and paste "icon_01.png" and "icon_02.pn... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more
[WebGL] "memory access out of bounds" error is thrown when running a Web...
"RuntimeError: memory access out of bounds" error is thrown when running a WebGL build on Chrome via a file:// path using --allow-fi... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce:1. Open the user's attached "Buggy_Sprite_Preview" project2. In the Project view select the "New Sprite Atlas" Spri... Read more
[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce:1. Open attached project "U - BUGREPORT.zip"2. In the Scene window observe the Directional Light Texture Expected r... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce:1. Open the attached project '1375843.zip'2. Build and Run the application on an Android device3. Pause the applica... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class