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5
votes
Fixed

[Animation] IndexOutOfRangeException error is thrown on renaming paramet...

Animation

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Feb 07, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more

0
votes
Fixed

Calling AssetDatabase.ImportAsset() on a prefab, while having a referenc...

Asset - Database

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Feb 07, 2020

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Version/s: 2019.3.0a1, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project2. Go to top toolbar's BugTest->ScriptableObject Reference Test3. Drag SOTest Asset ... Read more

0
votes
Not Reproducible

UI Element windows contain a small area where the cursor indicates a res...

UI Toolkit

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Feb 07, 2020

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Version/s: 2020.1.0a23

Repro steps:1. Mouse over exactly between two windows within Unity.2. Observe the mouse cursor changes from drag to pointer. Expecte... Read more

0
votes
Fixed

[Time] Setting Fixed Time Step to a large value and then back to default...

Visual Effects

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Feb 07, 2020

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Version/s: 2020.1.0a23

Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more

1
votes
Fixed

VirutalCamera moves on the Z-axis in the Editor when it is using a Frami...

Package: Cinemachine

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Feb 05, 2020

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Version/s: 2.2.8 - 2.5.0

How to reproduce:1. Open the attached project named "Case_1217306"2. Open the Sample Scene3. Resize the Scene view4. Observe the pos... Read more

0
votes
Fixed

HDRP Wizard addively increases the Light Intesity instead of setting it

Package: Scriptable Render Pipeline HD

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Jan 26, 2020

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Version/s: 7.1.1 - 8.0.0

How to reproduce:1. Create a new HDRP template project2. Click Window -> Render Pipeline -> HD Render Pipeline Wizard3. Scroll... Read more

0
votes
Not Reproducible

White screen is rendered with Camera Stacking on Android devices with Ad...

Package: Scriptable Render Pipeline Universal

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Feb 07, 2020

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Version/s: 7.2.0

1. Open attached project;2. Make sure Graphics API is set to Vulkan;3. Make sure both HDR and MSAA are enabled in UniversalRenderPip... Read more

4
votes
Fixed

[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...

IL2CPP

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Dec 12, 2019

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Version/s: 2018.4, 2020.1

How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more

0
votes
Duplicate

[VFX Graph] Flickering graphical artifacts appear on a Visual Effect whe...

Package: Visual Effect Graph

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Feb 07, 2020

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Version/s: 6.9.2-preview

Reproduction steps:1. Import the attached custom package "VFX Graphical Artifacts.unitypackage" into an HDRP project2. Drag and drop... Read more

0
votes
Duplicate

[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...

Profiling

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Apr 24, 2019

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Version/s: 2018.3.12f1, 2018.4

Repro steps:1. Open attached project2. Build and run on Oculus Go/Quest3. Connect the Profiler to the application4. Observe the app ... Read more

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